
These values are specific to the exact moment that you saved the state. When you "save a state," ZSNES creates a file that contains the values of all the variables that change while ZSNES is emulating a game. Warning: If you care about your progress in a game, remember to use in-game saves regularly! Do not rely solely on save states! Note: Besides these default keys, there are many other keys that you can configure in the GUI. While using Netplay, press to open the Chat window Panic Key - Reset all switches to default (enable Offset Mode, Windowing, all background layers, sprite/object layer, and sound channels disable Add-on Devices reset Emulation Speed Throttle) Toggle background layers 1, 2, 3, and 4, respectively Toggle sound channels 1 through 8, respectively

When a game is loaded, toggle the GUI (pauses emulation while GUI visible). Please read the entire documentation for more information. This section only covers very basic usage. If you saved a state, you can load that state by pressing F4.Load an in-game save in the normal way.When you are ready to return to a previously saved game, just re-load that game.Exit the emulator by going to Game Menu -> Quit.You can load a new game using the same steps as above, or.If your game does not have a save function, or you are at a point in the game where you can't save, you can create a save state.If your game has its own native save function, just use it.When you are ready to stop playing, you have a number of choices to save your game.


